The chance is 11% at 0 Luck, increasing by 3% per luck.
Brimstone Bombs: The activation rate of the Brimstone lasers is random and dependent on Luck.
Blood Bombs: Bombs leave behind a pool of red creep.
Bomber Boy + Cricket's Body / The Parasite / Polyphemus / Scatter Bombs: The subsequent bomb or bombs explode in a cross-shaped pattern.
Bomber Boy: Bombs explode in a large cross-shaped pattern.
Homing Tears: Bombs home in on enemies.
Euthanasia bombs do not retain the instant kill ability.
Apple! / Euthanasia: Damage multiplier may be applied to the non-flat damage without a visual difference.
This includes effects from bomb modifiers, not just raw base damage.
Op binding of isaac rebirth seeds full#
Self-damage is increased to a full heart if the bomb would deal 85 damage or more.
Fetus bombs deal half a heart of damage to Isaac.
Many more synergies have been added, and all passive bomb modifiers affect Dr.
Fetus overrides multiple tear effect items, but benefit from some (but not all) bomb-enhancing effects like Mr.
Brimstone Bombs The brimstone beams deal knockback to other bombs.
Angelic Prism Split bombs still deal knockback to each other.
Bombs grow larger or smaller with tear size modifiers and deal no knockback to each other.
Delay before the explosion is not affected by either.
The range and shot speed stats both affect the velocity at which the bombs are fired out.
Tears down: Tear Delay × 2.5 / Fire Rate ÷ 2.5.
The flat 30 is not affected by damage multipliers. If the previous formula would lead to the bombs doing more than 60 damage, the bombs instead deal 5 times the character's normal tear damage plus a 30 flat damage. At first, each bomb deals 10 times the character's normal tear damage. Fetus has two formulas for calculating the damage it does.
Each bomb deals 5 times the character's normal tear damage plus a flat 30 damage.
Each bomb deals 3 times the character's normal tear damage.
Tears are replaced with bombs that explode approximately one second after being fired.